348. Design Tic-Tac-Toe
Assume the following rules are for the tic-tac-toe game on an n x n
board between two players:
- A move is guaranteed to be valid and is placed on an empty block.
- Once a winning condition is reached, no more moves are allowed.
- A player who succeeds in placing
n
of their marks in a horizontal, vertical, or diagonal row wins the game.
Implement the TicTacToe
class:
-
TicTacToe(int n)
Initializes the object the size of the boardn
. -
int move(int row, int col, int player) player (row, col)
of the board. The move is guaranteed to be a valid move, and the two players alternate in making moves. Return
0
if there is no winner after the move,1
if player 1 is the winner after the move, or2
if player 2 is the winner after the move.
Example 1:
Input
["TicTacToe", "move", "move", "move", "move", "move", "move", "move"]
[[3], [0, 0, 1], [0, 2, 2], [2, 2, 1], [1, 1, 2], [2, 0, 1], [1, 0, 2], [2, 1, 1]]
Output
[null, 0, 0, 0, 0, 0, 0, 1]
Explanation
TicTacToe ticTacToe = new TicTacToe(3);
Assume that player 1 is "X" and player 2 is "O" in the board.
ticTacToe.move(0, 0, 1); // return 0 (no one wins)
|X| | |
| | | | // Player 1 makes a move at (0, 0).
| | | |
ticTacToe.move(0, 2, 2); // return 0 (no one wins)
|X| |O|
| | | | // Player 2 makes a move at (0, 2).
| | | |
ticTacToe.move(2, 2, 1); // return 0 (no one wins)
|X| |O|
| | | | // Player 1 makes a move at (2, 2).
| | |X|
ticTacToe.move(1, 1, 2); // return 0 (no one wins)
|X| |O|
| |O| | // Player 2 makes a move at (1, 1).
| | |X|
ticTacToe.move(2, 0, 1); // return 0 (no one wins)
|X| |O|
| |O| | // Player 1 makes a move at (2, 0).
|X| |X|
ticTacToe.move(1, 0, 2); // return 0 (no one wins)
|X| |O|
|O|O| | // Player 2 makes a move at (1, 0).
|X| |X|
ticTacToe.move(2, 1, 1); // return 1 (player 1 wins)
|X| |O|
|O|O| | // Player 1 makes a move at (2, 1).
|X|X|X|
Constraints:
2 <= n <= 100
- player is
1
or2
. 0 <= row, col < n
(row, col)
are unique for each different call tomove
.- At most
n2
calls will be made tomove
.
Follow-up: Could you do better than O(n2)
per move()
operation?
Solution:
class TicTacToe {
int[][] board;
int n;
public TicTacToe(int n) {
board = new int[n][n];
this.n = n;
}
public int move(int row, int col, int player) {
board[row][col] = player;
// row
for (int i = 0; i < n; i++){
if (board[row][i] != player){
break;
}
if (i == n -1){
return player;
}
}
// col
for (int i = 0; i < n; i++){
if (board[i][col] != player){
break;
}
if (i == n -1){
return player;
}
}
// dia
if (row == col){
for (int i = 0; i < n; i++){
if (board[i][i] != player){
break;
}
if (i == n - 1){
return player;
}
}
// 0,2
// row - col = 0 - 2 = -2
// 1,1 = row 1 - 1 = 0
// (2,0)
// 0 0 0
// 0 0 0
// 0 0 0
// row - col =
// 0 - (n - 1) = - n - 1
// 1
// 2 .
}
for (int i = n - 1; i >= 0; i--){
if (board[n - 1 - i][i] != player){
// 2 - 2 = 0 , 2
// 2 - 1 = 1 , 1
// 2, 0
break;
}
if (i == 0){
return player;
}
}
return 0;
}
}
/**
* Your TicTacToe object will be instantiated and called as such:
* TicTacToe obj = new TicTacToe(n);
* int param_1 = obj.move(row,col,player);
*/
/*
0 1
0 2
*/
// TC: O(n)
// SC: O(n^2)